Organized by classes. Please scroll down to see the best wisdom we can come up with so far.
Druids
Baron Kazum (Earth) Serve in a healing rotation. Know the number of the fist/group you are in (check the raid tab). Switches from Odd-Even will be called. Heal the main tank when your rotation is called, and regenerate mana when it is not.
Prince Skalendrax (Fire) Heal, heal, heal. Bandage when necessary. Focus healing on your own party, but assist with healing on rogues and warriors. Stand at near the maximum range of your healing to minimize damage from the flame wave.
High Marshall Whirlaxis (Air) Again, healing. Much as with Skalendrax though focus entirely on your own party. Also, be ready to shift into kitty form for Feline Grace when whe get thrown up in the air.
Lord Skwol (Water) Heal everyone in your party. Plan to battle res the MT or OT when they drop. STAY NEAR YOUR SHAMAN for the beneifts of poison cleansing totem.
Hunters
Baron Kazum (Earth) Hold pets back to off-tank any respawns. Moderate to full-dps when engage is called, feigning after large crits.
Prince Skalendrax (Fire) Hold pets back to off-tank any respawns. Moderate to full-dps when engage is called, feigning after large crits. Stand at maximum range to avoid the flame wave.
High Marshall Whirlaxis (Air) Hold pets back to off-tank any respawns. Moderate to full-dps when engage is called, feigning after large crits. Bandage when/if you are damaged from the throw.
Lord Skwol (Water) Hold pets back to off-tank any respawns. Full-dps when engage is called, feigning IF you draw aggro. STAY NEAR YOUR SHAMAN for the beneifts of poison cleansing totem.
Mages
Baron Kazum (Earth) When engage is called activate moderate DPS. Be aware of your aggro and keep it low.
Prince Skalendrax (Fire) When engage is called activate moderate DPS. Be aware of your aggro and keep it low. Stay at maximum range to minimize your damage from the flame wave, bandage as needed.
High Marshall Whirlaxis (Air) When engage is called activate moderate DPS. Be aware of your aggro and keep it low. When thrown into the air use Blink or Slow Fall to minimize the damage you take.
Lord Skwol (Water) When engage is called activate FULL DPS. When you draw aggro, blink into the tanks. STAY NEAR YOUR SHAMAN for the beneifts of poison cleansing totem.
Priests
Baron Kazum (Earth) Serve in a healing rotation. Know the number of the fist/group you are in (check the raid tab). Switches from Odd-Even will be called. Heal the main tank when your rotation is called, and regenerate mana when it is not.
Prince Skalendrax (Fire) Heal, heal, heal. Bandage when necessary. Focus healing on your own party, but assist with healing on rogues and warriors. Stand at near the maximum range of your healing to minimize damage from the flame wave.
High Marshall Whirlaxis (Air) Be ready to dispell "Engulfing Winds" from the MT and the melee. Assist in healing your whole party while mana permits.
Lord Skwol (Water) Heal everyone in your party, emphasizing tanks and shaman. STAY NEAR YOUR SHAMAN for the beneifts of poison cleansing totem.
Rogues
Baron Kazum (Earth) When engage is called activate moderate DPS. Be aware of your aggro and keep it low.
Prince Skalendrax (Fire) When engage is called activate moderate DPS. Be aware of your aggro and keep it low.
High Marshall Whirlaxis (Air) When engage is called activate moderate DPS. Be aware of your aggro and keep it low. Bandage when/if you are damaged from the throw. If you are caught in "Engulfing Winds" relax and have a pleasant cup of tea.
Lord Skwol (Water) When engage is called activate FULL DPS. When you draw aggro, vanish or evade. STAY NEAR YOUR SHAMAN for the beneifts of poison cleansing totem.
Shamans
Baron Kazum (Earth) Serve in a healing rotation. Know the number of the fist/group you are in (check the raid tab). Switches from Odd-Even will be called. Heal the main tank when your rotation is called, and regenerate mana when it is not.
Prince Skalendrax (Fire) Drop fire resist totem/totems. Heal, heal, heal. Bandage when necessary. Focus healing on your own party, but assist with healing on rogues and warriors. Stand at near the maximum range of your healing to minimize damage from the flame wave.
High Marshall Whirlaxis (Air) If there is no hunter in your party, drop a nature resist totem. Your party healing will be more important in this fight, as priests will be concerned with dispelling. Bandage when/if you are damaged from the throw.
Lord Skwol (Water) This is important. 1) Stay near your party. 2) After each poison spit drop a poison cleansing totem. 3) Heal yourself.
Warriors
Baron Kazum (Earth) MT: Hit in face. OT: Thunderclap, then hit in face. Dance out to bandage.
Prince Skalendrax (Fire) MT: Hit in face. OT: Thunderclap, then hit in face. Dance out to bandage.
High Marshall Whirlaxis (Air) MT: Hit in face. Use intercept when thrown to avoid fall damage. OT: Stand about 20-30 yds away from the MT. When the MT gets caught in "Engulfing Winds", charge/intercept and try to pick up aggro until the MT is dispelled. Bandage as necessary. When thrown into the air take it like a man. If necessary, call out for healing while in mid-air.
Lord Skwol (Water) MT: Hit in face. Die. Get battle res, die again. OT: Alternate deaths with the MT.
Warlocks
Baron Kazum (Earth) When engage is called activate moderate DPS. Be aware of your aggro and keep it low.
Prince Skalendrax (Fire) When engage is called activate moderate DPS. Be aware of your aggro and keep it low. Stay at maximum range to minimize your damage from the flame wave, bandage as needed.
High Marshall Whirlaxis (Air) When engage is called activate moderate DPS. Be aware of your aggro and keep it low. Bandage when/if you are damaged from the throw.
Lord Skwol (Water) When engage is called activate FULL DPS. When you draw aggro, run towards the tanks. STAY NEAR YOUR SHAMAN for the beneifts of poison cleansing totem.
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